[{"data":1,"prerenderedAt":435},["ShallowReactive",2],{"game-en-here-to-slay":3,"overlays-en-here-to-slay":434},{"id":4,"title":5,"accent":6,"age":7,"backdrop":8,"bggUrl":9,"body":10,"categories":27,"components":8,"cover":31,"deepDive":32,"description":16,"duration":171,"extension":174,"faq":175,"industryLegend":8,"lastReviewed":201,"leaders":8,"locale":202,"manualUrl":203,"mechanics":204,"meta":209,"navigation":210,"path":211,"players":212,"publisher":217,"quickStart":218,"resourceLegend":8,"rulesVersion":393,"seo":394,"sourceFiles":395,"sourceNotes":397,"stem":398,"strategies":399,"summary":430,"videoLanguage":8,"videoUrl":8,"weight":431,"year":432,"__hash__":433},"games\u002Fen\u002Fhere-to-slay.md","Here to Slay","#7C3AED","8",null,"https:\u002F\u002Fboardgamegeek.com\u002Fgeeksearch.php?action=search&q=here+to+slay&objecttype=boardgame",{"type":11,"value":12,"toc":23},"minimark",[13,17,20],[14,15,16],"p",{},"Here to Slay is a race with two finish lines: slaying, which demands\nrequirements and risky rolls, and collecting classes, which demands patience and\na well-stocked hand.",[14,18,19],{},"Turns are short and resources scarce: three points never cover everything, and\nany card you play can be challenged. That is why information matters as much as\ndice: knowing the discards and each rival's classes decides whether an attack is\nworth it.",[14,21,22],{},"Monsters are the most fun and the most dangerous part: their abilities stick with\nyou, but their penalty range can cost you a hero right when you were about to\nclose the game out.",{"title":24,"searchDepth":25,"depth":25,"links":26},"",2,[],[28,29,30],"Party","Card game","Fantasy","\u002Fimages\u002Fgames\u002Fhere-to-slay\u002Fcover.webp",{"title":33,"intro":34,"phases":35},"Three actions, two dice, two ways to win","You can already play cards and attack monsters. Games are decided by how you spend your three action points, which rolls deserve a modifier and whether you chase the monster route or the six-class route.",[36,91,125],{"id":37,"label":38,"steps":39},"actions","The three action points",[40,55,73],{"title":41,"text":42,"images":43,"check":48},"Drawing costs too","You get three points and everything costs one: drawing, playing a hero, playing an item, casting magic. Attacking costs two. A round of three small actions can leave your party going nowhere, and drawing without playing what you drew is half a turn lost. Before your turn, decide what should exist on the table when it ends and spend the points on that.",[44],{"src":45,"alt":46,"label":47},"\u002Fimages\u002Fgames\u002Fhere-to-slay\u002Fcomponents.webp","Component row from the rulebook: standard cards, party leader cards, the monster deck, rules references and two dice.","Standard deck and components",{"question":49,"options":50,"answer":53,"explanation":54},"How much does attacking a monster cost?",[51,52],"Two action points","One, like everything else",0,"Attacking takes two of your three points, so it shapes the rest of the turn.",{"title":56,"text":57,"images":58,"check":67},"Heroes are classes, not just bodies","Every hero brings a class and an ability you trigger with a two-dice roll. The six-class victory requires one of each, so you cannot just collect strong heroes: you need the classes you are missing even if the hero is weak. Before playing a hero, check which classes you have and which one moves you closest to the alternative win.",[59,63],{"src":60,"alt":61,"label":62},"\u002Fimages\u002Fgames\u002Fhere-to-slay\u002Fclasses.webp","Row of class symbols from the rulebook: Fighter, Guardian, Ranger, Thief, Wizard, Bard and Any.","Class symbols",{"src":64,"alt":65,"label":66},"\u002Fimages\u002Fgames\u002Fhere-to-slay\u002Fguia-dados-1.webp","Dice in the foreground with the relevant face showing.","Dice",{"question":68,"options":69,"answer":53,"explanation":72},"What does each hero add besides its ability?",[70,71],"A class towards the six-class victory","An extra action point","The six classes are completed with heroes and the leader; each hero covers one.",{"title":74,"text":75,"images":76,"check":85},"The leader counts too","The party leader counts as a class for the six-class victory and also has its own ability. That makes the leader a fixed piece you can use or ignore, but not a neutral card: if your leader covers a class you lack, you do not need to find a hero of that class. Check your leader before spending actions completing the set.",[77,81],{"src":78,"alt":79,"label":80},"\u002Fimages\u002Fgames\u002Fhere-to-slay\u002Fparty-leader.webp","The Cloaked Sage party leader card with its class and permanent ability.","Party leader card",{"src":82,"alt":83,"label":84},"\u002Fimages\u002Fgames\u002Fhere-to-slay\u002Fguia-figuras-1.webp","Standing figures beside the board area the step describes.","Figures",{"question":86,"options":87,"answer":53,"explanation":90},"Does the leader count towards the six classes?",[88,89],"Yes, it counts as one class","No, only heroes count","The leader adds one more class plus its own ability.",{"id":92,"label":93,"steps":94},"rolls","Rolls, modifiers and challenges",[95,111],{"title":96,"text":97,"images":98,"check":105},"A failed roll is more than a turn","Triggering an ability or attacking needs a two-dice roll, and failing wastes the action points without the effect. That makes modifiers more than a bonus: they are how a two-point action does not become nothing. Save the items that add to rolls for monster attacks, not for minor abilities.",[99,103],{"src":100,"alt":101,"label":102},"\u002Fimages\u002Fgames\u002Fhere-to-slay\u002Fdice.webp","The two black six-sided dice used for every roll in the game.","The two dice",{"src":104,"alt":83,"label":84},"\u002Fimages\u002Fgames\u002Fhere-to-slay\u002Fguia-figuras-2.webp",{"question":106,"options":107,"answer":53,"explanation":110},"What happens if your attack roll fails?",[108,109],"You lose the action points and the attack does nothing","You may reroll for free","The roll happens once: if it fails, the points are still spent.",{"title":112,"text":113,"images":114,"check":119},"Challenges arrive on your turn","Rivals can play challenge cards and modifiers during your turn, so a roll is never as safe as it looks. That changes planning: do not put everything into one action that depends on a single roll if you can spread the risk, and keep a response card for the moment someone tries to block you. This is not solitaire: every attack is a negotiation with the table.",[115],{"src":116,"alt":117,"label":118},"\u002Fimages\u002Fgames\u002Fhere-to-slay\u002Fcard-types.webp","Card type column from the rulebook: hero, item, magic, modifier and challenge.","Card types",{"question":120,"options":121,"answer":53,"explanation":124},"When can rivals play challenges?",[122,123],"On your own turn, to affect your rolls","Only on their turn","Challenge cards can be played during another player's turn.",{"id":126,"label":127,"steps":128},"victory","The two roads",[129,143,157],{"title":130,"text":131,"images":132,"check":137},"Three monsters or six classes","Both victories compete for the same actions. Killing monsters grants permanent abilities and moves you towards a fast win; completing classes gives a steadier victory because it does not depend on rolls. Decide early which one you are chasing: a player attempting both usually ends up halfway to each, while a focused player forces the table to stop them.",[133],{"src":134,"alt":135,"label":136},"\u002Fimages\u002Fgames\u002Fhere-to-slay\u002Fmonster-card.webp","Titan Wyvern monster card with its party requirement, penalty range and reward ability.","Monster card",{"question":138,"options":139,"answer":53,"explanation":142},"What are the two victory conditions?",[140,141],"Kill three monsters or hold all six classes","Kill six monsters or hold three classes","You win with three monsters or with all six classes at the end of your turn.",{"title":144,"text":145,"images":146,"check":151},"The class win is checked at the end","The six-class victory is only checked when your turn ends, so rivals have a window to react if they see you are one short. If you take that road, do not announce it: play the last class when they can no longer take it, or protect the hero that provides it. The monster victory is immediate once you kill the third, which is why challenge cards are saved for that attack.",[147],{"src":148,"alt":149,"label":150},"\u002Fimages\u002Fgames\u002Fhere-to-slay\u002Fhero-card.webp","Wildshot hero card with its class, roll requirement and ability.","Hero card",{"question":152,"options":153,"answer":53,"explanation":156},"When is the six-class victory checked?",[154,155],"At the end of your turn","The moment you play the sixth hero","The check happens when the turn closes, not when the card is played.",{"title":158,"text":159,"images":160,"check":165},"Stopping the leader is a good action","Because the conditions are short, a player one monster from winning is an immediate threat. Using a challenge or a modifier to make that attack fail can be worth more than advancing your own plan. The game rewards table politics: if everyone lets the same player grow, that player wins. Spread your stop cards between the two closest players, not just against the one you dislike.",[161],{"src":162,"alt":163,"label":164},"\u002Fimages\u002Fgames\u002Fhere-to-slay\u002Fguia-cartas-1.webp","Game cards face up in a fan, none covering another.","Cards",{"question":166,"options":167,"answer":53,"explanation":170},"Why stop the player closest to winning?",[168,169],"Because their next attack may end the game","Because it earns you honor points","With short victory conditions, a player one step away can close the game on their turn.",{"min":172,"max":173},30,60,"md",[176,180,183,187,190,194,198],{"category":177,"question":178,"answer":179},"setup","How many players can play?","Two to six. With two players challenges are harsher, since every card played can be contested more often.",{"category":177,"question":181,"answer":182},"Can I change leader mid-game?","No. The leader chosen at the start stays with you all game and cannot be sacrificed, destroyed, stolen or returned to your hand.",{"category":184,"question":185,"answer":186},"turn","Can I play several magic cards in one turn?","Yes, each costs one action point. A leader ability that triggers on playing magic can be used every time it happens.",{"category":184,"question":188,"answer":189},"Do modifiers cost action points?","No. They are played free from hand, even during another player's roll, and are discarded after use.",{"category":191,"question":192,"answer":193},"special","What if the main deck runs out?","Shuffle the discard pile into a new deck. If there is no discard either, no one can draw until cards appear again.",{"category":195,"question":196,"answer":197},"end","What if two players meet a victory condition at once?","Victory is checked at the end of each player's turn, so whoever meets it first on their own turn wins.",{"category":195,"question":199,"answer":200},"Can the leader plus five heroes win?","Yes, as long as together they represent six different classes. The leader supplies its class but never counts as a hero for other effects.","2026-10-23","en","https:\u002F\u002Fwww.unstablegames.com\u002Fpages\u002Fhere-to-slay",[205,206,207,208],"Hand management","Dice rolling","Take that","Set collection",{},true,"\u002Fen\u002Fhere-to-slay",{"min":25,"max":213,"best":214},6,[215,216],4,5,"Unstable Games",{"pitch":219,"pitchCheck":220,"setup":226,"turn":292,"mistakes":360,"winning":388,"winningCheck":389},"Here to Slay is a card-and-dice game where everyone builds a party of heroes. On your turn you get three action points to draw cards, play heroes, items and magic, or roll two dice to trigger a hero's ability. Attacking a monster costs two points and requires meeting its party requirements; roll high enough and you slay it and keep its ability for the rest of the game. You win instantly by slaying three monsters or by ending your turn with all six classes represented among your heroes and party leader. Rivals can play challenge cards and modifiers during your turn, so every roll is a negotiation.",{"question":221,"options":222,"answer":53,"explanation":225},"What are the two ways to win?",[223,224],"Slay three monsters or hold all six classes at the end of your turn","Draw the whole deck or empty your hand","You win by slaying your third monster or by ending your turn with all six classes.",[227,241,251,260,271,282],{"text":228,"images":229,"check":235},"Each player picks a party leader card, places it in front of them as their play area and takes a rules reference card. Remaining leaders and references go back in the box.",[230,234],{"src":231,"alt":232,"label":233},"\u002Fimages\u002Fgames\u002Fhere-to-slay\u002Fsetup.webp","Setup diagram from the rulebook showing each player's area, the central decks and three monster cards.","Setup on the table",{"src":78,"alt":79,"label":80},{"question":236,"options":237,"answer":53,"explanation":240},"Where does your party leader card go?",[238,239],"In your play area","In the middle of the table","The leader sits in front of you as your play area.",{"text":242,"images":243,"check":245},"Shuffle the standard cards and deal five to each player. The rest becomes the main deck in the middle, with room beside it for the discard pile.",[244],{"src":45,"alt":46,"label":47},{"question":246,"options":247,"answer":53,"explanation":250},"How many cards does each player get?",[248,249],"5","7","Each player is dealt five standard cards.",{"text":252,"images":253,"check":255},"Shuffle the monsters and flip the top three face up in the middle of the table. The rest becomes the facedown monster deck.",[254],{"src":134,"alt":135,"label":136},{"question":256,"options":257,"answer":53,"explanation":259},"How many monsters are revealed at the start?",[258,248],"3","The top three monster cards are revealed.",{"text":261,"images":262,"check":265},"Check the classes: every hero and leader has one of six classes and its colour symbol. Your leader counts towards completing the party, but it is not a hero card.",[263,264],{"src":60,"alt":61,"label":62},{"src":82,"alt":83,"label":84},{"question":266,"options":267,"answer":53,"explanation":270},"How many classes are in the game?",[268,269],"Six","Four","Six classes: Fighter, Guardian, Ranger, Thief, Wizard and Bard.",{"text":272,"images":273,"check":276},"Keep the two six-sided dice handy: they are used for hero abilities, for attacking monsters and for challenges.",[274,275],{"src":100,"alt":101,"label":102},{"src":104,"alt":83,"label":84},{"question":277,"options":278,"answer":53,"explanation":281},"What are the dice used for?",[279,280],"Abilities, monsters and challenges","Only for attacking","The two dice serve the whole game.",{"text":283,"images":284,"check":286},"The player who picked their leader last goes first, then play clockwise. Before starting, look at the card types in the deck to know what you can draw.",[285],{"src":116,"alt":117,"label":118},{"question":287,"options":288,"answer":53,"explanation":291},"How many card types are in the main deck?",[289,290],"Five","Three","Hero, item, magic, modifier and challenge.",[293,306,320,332,344],{"title":294,"text":295,"images":296,"check":300},"Three action points","You start your turn with three points. You may repeat the same action while points remain: draw a card, play a hero, item or magic, or roll to trigger a hero.",[297],{"src":116,"alt":298,"label":299},"The five card types in the deck: hero, item, magic, modifier and challenge.","Card types you can play",{"question":301,"options":302,"answer":53,"explanation":305},"How many points does drawing a card cost?",[303,304],"One","Two","Drawing costs one point, the same as playing a hero, an item or a magic card.",{"title":307,"text":308,"images":309,"check":314},"Heroes and rolls","Playing a hero costs one point and you may immediately roll two dice to use its effect if you meet the requirement. Once in your party, you may spend one point per turn to try again, even if you fail.",[310,311],{"src":148,"alt":149,"label":150},{"src":100,"alt":312,"label":313},"The two six-sided dice rolled to trigger a hero's ability.","Two dice",{"question":315,"options":316,"answer":53,"explanation":319},"How many times per turn can you trigger the same hero?",[317,318],"Once","As many times as you like","Each hero can be triggered once per turn; a failed roll does not refund the point.",{"title":321,"text":322,"images":323,"check":328},"Attack a monster","Attacking costs two points and requires meeting the card's party requirements (hero count or specific classes). Roll two dice: meet the requirement and you slay it and gain its ability; land in its penalty range and you pay the price.",[324,327],{"src":134,"alt":325,"label":326},"Monster card showing its requirement, the 4- penalty range and the 8+ slay result.","Monster requirements and ranges",{"src":64,"alt":65,"label":66},{"question":329,"options":330,"answer":53,"explanation":331},"How many points does attacking a monster cost?",[304,303],"Attacking uses two of your three action points.",{"title":333,"text":334,"images":335,"check":338},"Items, magic and modifiers","Items attach to a hero (never the leader) and cursed items may be equipped to enemy heroes. Magic resolves and is discarded. Modifiers are free, even on another player's roll, and all are added up before comparing totals.",[336],{"src":116,"alt":337,"label":333},"Item, magic and modifier cards from the rulebook's card type column.",{"question":339,"options":340,"answer":53,"explanation":343},"Can items be equipped to the party leader?",[341,342],"No, only to hero cards","Yes, to any card","Items only attach to heroes, never to the party leader.",{"title":345,"text":346,"images":347,"check":354},"Challenges and end of turn","When someone plays a hero, item or magic card, another player may challenge: both roll two dice and the winner decides whether the card is discarded. At the end of your turn, if you lack six classes and three slain monsters, pass the turn.",[348,351,352],{"src":116,"alt":349,"label":350},"Challenge card at the bottom of the card type column.","Challenge card",{"src":64,"alt":65,"label":66},{"src":353,"alt":83,"label":84},"\u002Fimages\u002Fgames\u002Fhere-to-slay\u002Fguia-figuras-3.webp",{"question":355,"options":356,"answer":53,"explanation":359},"How many times can the same card be challenged?",[357,358],"Only once","As many times as there are players","A played card can only be challenged once.",[361,370,379],{"title":362,"text":363,"check":364},"Counting the leader as a hero","The party leader supplies a class and counts towards the six classes, but it is not a hero card: it cannot hold items, be sacrificed or count towards hero-count requirements.",{"question":365,"options":366,"answer":53,"explanation":369},"Does the leader count towards hero-count requirements?",[367,368],"No, only towards classes","Yes, as one more hero","The leader adds its class but is not a hero for requirements or items.",{"title":371,"text":372,"check":373},"Attacking without the requirements","You cannot roll against a monster unless your party meets what the card asks. Check classes and hero count before spending those two points.",{"question":374,"options":375,"answer":53,"explanation":378},"When can you attack a monster?",[376,377],"Only when your party meets its requirements","Any time, for two points","Party requirements must be met before attacking.",{"title":380,"text":381,"check":382},"Ignoring the penalty range","Many monsters punish a band of results instead of dying. Roll inside that band and you pay the price while the monster survives.",{"question":383,"options":384,"answer":53,"explanation":387},"What happens if you roll inside the penalty range?",[385,386],"You pay the price and the monster survives","The monster still dies","The penalty range triggers the negative effect without slaying the monster.","You win the moment you slay your third monster, or when you end your turn with six different classes represented by your leader and heroes. If someone meets either condition first, the game ends right there.",{"question":152,"options":390,"answer":53,"explanation":392},[154,391],"At the start of the game","The class victory is checked when your turn ends.","Spanish rules sheet (Unstable Games, 2020)",{"title":5,"description":16},[396],"reglamentos-pdf\u002FHTS_Reglas_KS_Spanish.pdf","The PDF is the Spanish Kickstarter rules sheet. Hero, item and monster cards carry their own text, so the sheet only sets the framework.","en\u002Fhere-to-slay",[400,404,407,410,414,417,420,424,427],{"level":401,"title":402,"text":403},"beginner","Never attack blind","Count heroes and classes before spending two points. An impossible attack wastes half a turn.",{"level":401,"title":405,"text":406},"Draw when you have no plays","If your hand has no useful heroes, a point on drawing usually beats playing an item that improves nothing.",{"level":401,"title":408,"text":409},"Read the penalty range","Many monsters punish a band of results. If you cannot clear it with modifiers, wait until you have more heroes.",{"level":411,"title":412,"text":413},"intermediate","Save modifiers for the attack","A +2 at the right moment turns a miss into a kill. Free modifiers are your best insurance.",{"level":411,"title":415,"text":416},"Challenge the key cards","Do not spend challenges on any item: use them when someone drops a hero that completes a class or gives them a draw engine.",{"level":411,"title":418,"text":419},"Build by classes, not cards","The second victory path is the quiet one: with four classes down, every new hero should cover one you are missing.",{"level":421,"title":422,"text":423},"advanced","Play to the last point","You can attack the winning monster with your final point. Spend trigger points earlier and keep two for the kill.",{"level":421,"title":425,"text":426},"Track the discards","Knowing what has been discarded limits rival answers. If challenges are already gone, your big plays are safer.",{"level":421,"title":428,"text":429},"Cursed items go to rivals","A cursed item on an enemy hero lowers their rolls. It is the cheapest way to slow whoever is racing for monsters.","A party of heroes and dice: slay three monsters or gather all six classes while your rivals sabotage you.",1.7,"2020","fcrSjxoeLHhyXm6_O0Y-h6rA77HG5hg8URSXFWIxEX8",[],1792930449376]