
Family · 2020
Ticket to Ride: Amsterdam
Ticket to Ride in miniature: fifteen minutes of routes, contracts and merchandise in 17th-century Amsterdam.
- 2–4 players
- 15–30 min
- 1.5 / 5 · Light
Set up the game
0 of 5 steps
Tick each step as you complete it.

Table setup 
Marker 
Card combinations 
Cards 
Cards 
Claiming a route
What it is about
Ticket to Ride: Amsterdam is Ticket to Ride at its smallest: the same loop as always —draw cards, claim routes, fulfil tickets— on a compact board that plays in a quarter of an hour. Everything the big game carries (long routes, several train types, lots of money) is gone, and the game gets tenser because every cart counts.
Contracts drive it. Claiming routes scores points, but the tickets linking two locations decide the game, both when they are completed and when they are left in the drawer. Merchandise cards are the third front: cheap to collect and worth a final bonus that often separates first from second.
The game is short and the ending is visible: as soon as someone is down to two carts, everyone gets one last turn. Whoever read the board and has their contracts lined up gets paid; whoever left projects half-done pays for them.
Source note
The small-box Ticket to Ride: same familiar loop with contracts and merchandise cards on an Amsterdam map for 2 to 4 players. The rulebook includes no expansions.
EN rulebook (Days of Wonder, 2020) · Reviewed: 24 Oct 2026