Skip to content
Back to the collection

Family · 2020

Ticket to Ride: Amsterdam

Ticket to Ride in miniature: fifteen minutes of routes, contracts and merchandise in 17th-century Amsterdam.

  • 2–4 players
  • 15–30 min
  • 1.5 / 5 · Light

Set up the game

0 of 5 steps

Tick each step as you complete it.

  1. Setup diagram from the rulebook with the Amsterdam board, each player's carts, contract cards and the decks around it.
    Table setup
    Marker on its track, position pointed out.
    Marker
  2. Rulebook example showing four transportation-card combinations for a three-space green route: three matching cards, or matching cards plus wilds.
    Card combinations
  3. Game cards face up in a fan, none covering another.
    Cards
  4. Game cards face up in a fan, none covering another.
    Cards
  5. Rulebook example with plastic carts and coloured cards placed on a board route, and an arrow showing the move on the score track.
    Claiming a route
What it is about

Ticket to Ride: Amsterdam is Ticket to Ride at its smallest: the same loop as always —draw cards, claim routes, fulfil tickets— on a compact board that plays in a quarter of an hour. Everything the big game carries (long routes, several train types, lots of money) is gone, and the game gets tenser because every cart counts.

Contracts drive it. Claiming routes scores points, but the tickets linking two locations decide the game, both when they are completed and when they are left in the drawer. Merchandise cards are the third front: cheap to collect and worth a final bonus that often separates first from second.

The game is short and the ending is visible: as soon as someone is down to two carts, everyone gets one last turn. Whoever read the board and has their contracts lined up gets paid; whoever left projects half-done pays for them.

Source note

The small-box Ticket to Ride: same familiar loop with contracts and merchandise cards on an Amsterdam map for 2 to 4 players. The rulebook includes no expansions.

EN rulebook (Days of Wonder, 2020) · Reviewed: 24 Oct 2026

Turno Cero

Fan-made summaries and tips. They do not replace the official rulebook.

Made for playing, not for reading rulebooks. · 2026