
Abstract · 2018
War Chest
A bag of coins, medieval units and six control markers: hold more locations than your rival.
- 2–4 players
- 30–60 min
- 2.4 / 5 · Light
Set up the game
0 of 6 steps
Tick each step as you complete it.

Two-player setup 
Marker 
Coins 
Bag 
First-game units 
Coins 
Bag 
Cards 
Marker 
Hex 
Marker 
Bag 
Cards
What it is about
War Chest is a medieval war game played like an abstract: no dice and no luck in combat, only coins drawn from a bag and decisions about what to do with them. Each coin is both a unit on the board and an action in hand.
The tension comes from the bag's double life. Coins spent on maneuvers return to the bag next round, so attacking hard now means fewer options later. Recruiting adds new coins, but each recruit is an action not spent moving or controlling.
The game is decided on locations: six markers per player with two, eight shared with four. There are no points and no tie-breakers; the first to place them all wins, which is why every location your rival secures is a countdown.
Source note
The rulebook covers the two-player game, the four-player team variant, unit drafting and historical set-ups. This guide explains the standard two-player game; the team mode and drafting are covered in the FAQ.
EN rulebook (AEG, 2018) · Reviewed: 24 Oct 2026